Apex Legends Update 2.27 Patch Notes: All New Features

The highly-anticipated Apex Legends Update 2.27 patch notes are here! We delve into the detailed patch notes for Apex Legends Update 2.27, highlighting the key additions that players can expect.
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Apex Legends 

Apex Legends is a popular free-to-play battle royale-hero shooter game developed by Respawn Entertainment and published by Electronic Arts. It was initially released in February 2019 for PlayStation 4, Windows, and Xbox One. The game later expanded its platforms, with a release on Nintendo Switch in March 2021 and on PlayStation 5 and Xbox Series X/S in March 2022.

A mobile version of the game called Apex Legends Mobile, specifically designed for touchscreens, was also released in May 2022 for Android and iOS devices. The game supports cross-platform play, except for the mobile platforms.

In Apex Legends, players team up in two- or three-player squads before entering a match. They choose from a variety of pre-designed characters, known as “Legends,” each with unique abilities that can turn the tide of battle. The game offers two main gameplay modes: “Battle Royale” and “Arenas.”

In the “Battle Royale” mode, up to 20 three-person squads or 30 two-person duos are dropped onto an island and must scavenge for weapons, equipment, and supplies to enhance their chances of survival. As the match progresses, a shrinking play area known as the “Ring” forces players to stay within its boundaries. Those who venture outside the Ring suffer damage over time and can be eliminated. The last team standing, or the team with the final surviving member, wins the round.

The “Arenas” mode involves three-player squads engaging in intense team-based combat against another squad. It follows a round-based format, and each round begins with players purchasing weapons, equipment, and abilities using in-game currency. The goal is to eliminate the opposing squad and secure victory. A team wins the match when they reach at least 3 points and maintain a lead of 2 points over the opposing team.

Apex Legends offers a diverse and constantly evolving roster of Legends, each with their own playstyle and abilities. This adds strategic depth and variety to the gameplay, as teams must coordinate their chosen Legends and abilities to gain an edge over their opponents.

With its fast-paced action, dynamic gameplay modes, and a growing roster of characters, Apex Legends has gained a substantial player base and has become a prominent title in the battle royale genre. Its cross-platform functionality and regular updates contribute to its enduring popularity among players worldwide.

Apex Legends Update 2.27 Patch Notes

THE DRESSED TO KILL COLLECTION EVENT

  • Limited-time mode: Armed & Dangerous
  • New collection event running from June 20-July 4

LTM: ARMED & DANGEROUS

  • Features shotguns and snipers
  • Replicator offers Fully Kitted Peacekeeper and Charge Rifle
  • Charge Rifle removed from ground loot

COLLECTION EVENT ITEMS

  • 24 limited-time cosmetics, including Legendary skins for Crypto, Horizon, Mad Maggie, and more
  • Available in exchange for Apex Coins or Crafting Metals
  • Obtainable through Dressed to Kill Event Apex Packs
  • Unlock all 24 before the end of the event and you’ll automatically receive our latest Heirloom, Horizon’s Gravity Maw.

REWARD TRACKER

  • Earn up to 1,600 points per day
  • Challenges refresh daily and stack with Battle Pass challenges

STORE TAB

  • Die Tired Bundle and Bounty Hunter Bundle available in the Store tab
  • Crypto’s [CLASSIFIED] available from June 20 – July 4, 2023

Balance Updates

  • Weapon Crafting Rotation changes: R-99 and Rampage LMG added to the crafter, Alternator SMG and Sentinel return to ground loot
  • Evac Tower spawn rate reduced to match Heat Shields
  • Mobile Respawn Beacon spawn rate slightly increased
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Weapon Updates

  • Nemesis Burst AR: Reduced projectile speed and increased projectile gravity
  • EVA-8: Increased base rate of fire and white bolt rate of fire, unchanged rate of fire with blue, purple, and gold bolts

Legends Update

Seer

  • Passive: Heartbeat Sensor range reduced to 50m, initial heartbeat delay significantly reduced
  • Tactical: Focus of Attention range reduced to 60m, firing speed increased, removed heal cancel, revive cancel, and respawn beacon interaction interrupt, scan time reduced to 2.5s, full body highlight added to scan, enemies hit by Focus of Attention are slowed for 2.5s, silence time increased to 10s, silenced enemies now highlighted with a threat outline to Seer and teammates with line of sight
  • Ultimate: Exhibit throw range reduced to ~15m, removed diamond scan markers on enemy movement, exhibit now only shows footsteps of players moving in the zone, diamond markers appear with enemy gunfire for 1.25s

Quality of Life

  • Firing Range improvements, including customization options and menu additions
  • Audio engine stability improvements
  • Bloodhound Trials updated loot on World’s Edge
  • Newcastle now destroys Jump Pads and Crypto Drones on Castle Wall Impact
  • Extended Supply (Support) Bins have a higher chance to give an MRB to Support legends with dead teammates
  • Legends Menu changes, including new Legend Bios tab and removal of classes subtabs
  • PC improvements, including new menu option and capped lobby FPS at 60Hz

Bug Fixes

  • [CAR] correct active ammo now shows in the inventory when infinite ammo is active
  • Fixed “are you sure you want to leave” prompt in states that were not applicable (ex. squad wipes)
  • Fixed tops of buildings not registering as out of bounds on World’s Edge
  • Fixed Ballistic’s Tempest VFX staying on while cloaked or phase shifted
  • Fixed Ballistic’s sling weapon icon not updating for spectators
  • Apex update 1.000.041 fixed death recap appearing blank if you were dead or died when the game ended
  • Fixed “decoy destroyed” message not displaying when destroying a decoy with Newcastle’s Castle Wall
  • Fixed Extended Supply Bin logic to address MRBs not awarding to players with dead teammates and MRBs are in ground loot
  • Fixed invisible optic on a primary weapon after swapping it with the sling weapon
  • Apex version 2.27 fixed MRB icon being squished in Control on ultrawide monitors
  • Fixed occasional client crash when exiting an IMC armory
  • Fixed occasional crash when changing legends while emoting as Ballistic in firing range
  • Fixed pinging Icarus Bridge on Olympus while holding a vault key displaying incorrectly
  • Apex patch 2.27 fixed pinging weapon icons on the map and minimap being squished
  • Fixed teams being unable to craft banners if the support legend on the team leaves
  • Replicator: players should no longer get stuck when crafting
  • Weapon Mastery: badge preview now correctly updates after earning the first one
  • Volume sliders now increase/decrease correctly when using controller

Audio

  • Fixed certain movement sounds taking priority over footsteps
  • Apex 1.000.041 fixed hearing Ballistic’s tactical sound effect in other firing ranges
  • Fixed incorrect sound effect when Ballistic hits a teammate with Whistler
  • Fixed more issues with server audio dropouts
  • Fixed players emitting falling audio after dying

Legends

  • Ballistic
    • Backpack no longer stays open when downed while Tempest is active
    • Fixed an exploit where players could get a weapon with attachments into Sling
    • Now auto-cycles to his sling weapon when other weapons run out of ammo
    • Tactical lock-on effect no longer stays if downed while locked on
    • Tactical lock-on effect no longer stays if hit by Seer’s tactical while locked on
  • Lifeline: fixed Shinobi Surgeon skin textures
  • Newcastle: fixed inconsistencies on landing with Castle Wall
  • Rampart
    • Nemesis voiceline no longer plays every time the gun is picked up
    • Placed Sheila turrets no longer keep the fast reloads from Ballistic’s Tempest
  • Valkyrie
    • Dummies not scanning in the firing range while skydiving
    • Heartbeat Harmonizer skin no longer blocks ADS with Prowler + 1x Holo
    • Improvements to Skyward Launch avoiding obstacles that appeared above her after she had already started launching
  • Wattson
    • Fixed fences occasionally being invisible through doors
    • Solar Static skin is no longer extra toothy
  • Wraith: Into the Void no longer prevents skydive from Evac Towers
  • Fixed an issue where players getting UI Images error when playing Olympus.
  • Fixed an issue where players at certain ranks not receiving the correct ranked rewards for certain seasons.
  • Addressed a bug where players that buy Apex Coins don’t get an updated Coin balance until they restart the game.
  • Added stability and performance fixes.
  • Other minor tweaks.
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Apex Legends Gameplay 

Apex Legends is an online multiplayer battle royale game developed by Respawn Entertainment and published by Electronic Arts. It was released in February 2019 and has since become a popular free-to-play title. The game features squads of three players who compete against other squads in various game modes.

In Apex Legends, players select from a roster of pre-made characters known as “Legends,” each with unique abilities and playstyles. The game initially allowed for three-player squads, but alternate modes have been introduced, including single-player and two-player squads.

During a match, twenty teams consisting of three-player squads are dropped onto a large map. Players can choose to join their friends or be matched randomly with other players. Before the match starts, each player selects one of the available Legends, ensuring that no character is chosen by multiple squad members. Each Legend has distinct attributes, abilities, and personalities that contribute to different team strategies and tactics.

The game begins with all squads aboard an aircraft flying over the map. One player in each squad acts as the jumpmaster, deciding when and where the squad should skydive onto the map. However, individual players are free to deviate from the squad’s path if they choose to do so.

Once on the ground, squads scavenge for weapons, armor, and other equipment found in buildings and random crates scattered across the map. The game features a nonverbal communication “ping system” that allows players to communicate important information to their squadmates, such as enemy locations, suggested strategies, and item locations.

As the match progresses, a shrinking safe zone restricts the playable area. Squads caught outside the safe zone suffer damage and must reach the designated safe zone to avoid elimination. This mechanic forces squads into closer proximity, increasing the likelihood of encounters and engagements.

The objective of the game is to be the last squad standing. Squads eliminate each other through combat, and players who are knocked down can be revived by their teammates. If a player is fully eliminated, their teammates can collect their respawn banner within a time limit and bring it to a beacon to revive them. However, if the banner expires, the player is permanently eliminated.

In addition to the battle royale mode, Apex Legends introduced a permanent mode called “Arenas” in Season 9. In Arenas, three-player squads engage in a 3v3 team deathmatch over multiple rounds. The first team to reach at least 3 points and maintain a 2-point lead wins the match. This mode features a buying system where players spend materials earned in previous rounds to purchase weapons, equipment, and charges for their Legend’s abilities.

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Apex Legends combines elements of battle royale gameplay, hero shooters, and tactical decision-making. With its unique character abilities, intense combat, and strategic gameplay, the game has garnered a dedicated fanbase and continues to evolve through regular updates and new content releases.

Apex Legends Development

Apex Legends was developed by Respawn Entertainment, the studio behind Titanfall and Titanfall 2. The development of Apex Legends started before the release of Titanfall 2 in 2016, with the entire Titanfall team at Respawn Entertainment working on the project. However, work on the game did not officially begin until the spring of 2017. The game had approximately 115 developers, making it the studio’s most labor-intensive project at the time.

The decision to create Apex Legends came from the success of the battle royale genre, particularly games like PlayerUnknown’s Battlegrounds. Respawn Entertainment wanted to incorporate elements from Titanfall into a battle royale format but decided that the pilotable Titans and wall-running features would not work well in this setting. Instead, they focused on creating strong character classes, known as Legends, with unique abilities.

The design philosophy behind Apex Legends was centered around team-based play rather than solo play. The game features three-player squads and a smaller playing area, allowing for more intimate and strategic gameplay. The development team relied on play-testing extensively to ensure that the game’s mechanics were fun and balanced.

In terms of marketing, Respawn Entertainment decided to treat Apex Legends as a new intellectual property (IP) rather than a part of the Titanfall series. They wanted to avoid alienating Titanfall fans and also wanted to showcase their unique approach to the battle royale genre. The game was released as a surprise, with social media influencers teasing the game’s release during halftime of the Super Bowl LIII. This unconventional marketing strategy proved successful, generating significant player-count and viewership.

Apex Legends was built using a modified version of the Source engine, which had been used for Titanfall 2. The game pushes the technological limits of the engine, leading to compromises in image quality and frame rate, particularly on consoles and lower-end PC devices.

There were plans to implement cross-platform play in the future, with a desire to bring Apex Legends to iOS, Android, and Nintendo Switch. Tencent Games also worked with Electronic Arts to bring the game to China, as partnering with a local Chinese firm is a requirement for Western media companies.

Apex Legends was released on the Steam storefront for Windows players and on the Nintendo Switch. Cross-platform play was introduced, allowing players on different platforms to play together. Respawn also established a new studio in Vancouver dedicated to supporting Apex Legends.

A mobile version of Apex Legends, titled Apex Legends Mobile, was developed in collaboration with a Chinese mobile company and released for iOS and Android devices. However, the mobile version was shut down on May 1, 2023.

In February 2022, Respawn announced the release of a native version of Apex Legends for PlayStation 5 and Xbox Series X/S, introducing new features specifically for the next generation consoles. These versions were released on March 29, 2022

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