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Diablo 4
Diablo IV, developed and published by Blizzard Entertainment, immerses players in an engaging multiplayer-only action role-playing experience. As the highly anticipated fourth installment in the popular Diablo series, the game was released on June 5, 2023 on multiple platforms, including PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and S and Microsoft Windows.
Players are given a choice of five different classes to play: Barbarian, Druid, Necromancer, Rogue or Sorcerer. Each class offers unique skills and abilities, allowing players to take on exciting quests and engage in intense encounters. While building on the familiar foundations of its predecessors, Diablo IV introduces exciting new elements to the franchise.
A highlight of the series is its focus on replayable dungeons, dynamically generated to deliver a fresh and unpredictable experience with each playthrough. The game places great emphasis on character development through the collection of powerful loot. By defeating increasingly formidable enemies, players gradually increase their arsenal, empowering them to take on even more formidable foes.
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Diablo 4 1.11 Patch Notes
Diablo IV has received its latest update, version 1.11 (also known as patch 1.0.4), for players on PlayStation 4, PlayStation 5, Nintendo Switch, and Xbox. The patch brings a complete list of fixes and improvements to enhance the overall gameplay experience. In addition, it solves stability and performance issues to ensure smoother operation.
This update builds on the previous patch, 1.09, which introduced various tweaks and changes to the game. Unfortunately, since its release, players have encountered error codes and bugs that affect their enjoyment. With the release of patch 1.11, many of these issues are being addressed, resulting in a more seamless and enjoyable gameplay experience.
Diablo IV 1.11 update brings patch notes (July 7, 2023)
Fixes:
- Resolved an issue where the damage multiplier for Advanced Frozen Orbs was not being applied correctly.
- Fixed an issue where enemies with Vortex attached could take damage despite having Immunity.
- Fixed an issue with Elixir of Expertise where it reduced resource costs by 10% instead of 20% as expected.
- Fixed an issue with the Paragon Subdue Glyph where the damage bonus was applied to any target instead of just Vulnerable targets.
- Fixed an issue with the Barbarian’s Whirlwind ability, which would briefly interrupt channel switching when using the Cooldown skill.
- Fixed an issue with Barbarian’s Earthstriker Aspect where the Overpower buff was guaranteed to be consumed upon receiving any other buff.
- Fixed an issue where the player character would freeze when using Rogue’s Shadow Step skill outside of the set target range.
- Fixed an issue where the player could not rotate when using a One-handed Weapon Control Skill and not equipping the extra item.
- Fixed an issue where the Cursed Scroll in the Field of Hatred had a shorter cooldown than the 5 minute cooldown shown.
- Fixed an issue where Fixed Damage Aspects printed via the Codex of Power were scaled by player level rather than item strength.
- Fixed an issue where Necromancer Shadow Mages were not dealing additional shadow damage through Shadowblight’s Main Passive.
- Resolved an issue where the Cheat Death effect would not trigger if the player died while riding.
Quests and Dungeons:
- Fixed an issue where a path was missing in the quest “The Blind Eye”, preventing progress.
- Fixed an issue where the “Mother’s Judgment” enemy would appear early in the “Whispers from the Past” quest.
- Fixed multiple issues where quest progress would be blocked if the player used the Town Gate in specific sequences.
- Resolved many other issues that hindered progress in many quests.
- Fixed an issue where the “Forgotten Depths” dungeon had fewer prisoners to drop than intended.
- Resolved an issue where teleporting to Wejinhani during the quest “Witch of the Wastes” would force the player to drop the Vial of Quicksilver, even though it was allowed.
- Fixed an issue where “Cultist’s Refuge,” “Howling Warren,” and “Luban’s Rest” dungeons could not be completed if Butcher appeared and was not killed.
- Resolved an issue where Treasure Elves killed in a Nightmare Dungeon with Death Pulse would deal significantly more damage than expected with their post-mortem explosion.
- Fixed an issue where the “Mirage” quest could not be completed properly.
User interface:
- Fixed an issue where the QR code used to link the dashboard account was the wrong size, making scanning difficult.
- Resolved an issue where the cost to print Legendary Aspects was displayed incorrectly.
- Fixed an issue where console players could not navigate the Store after using the “Buy More Platinum” button.
- Resolved an issue where the Glyph Upgrade tab did not close after leaving the Awakened Glyphstone.
- Fixed an issue where Skills unlocked by donating items did not have a “Specify Skill” button in its tooltip.
- Resolved an issue where trading part of the stack while playing with a controller would show the entire stack in the tooltip.
- Fixed an issue where the Weekly Bonus Buffer for defeating the World Boss would falsely appear if there was an active Whisper to defeat the boss, even if the Buffer was already claimed.
Other terms:
- Fixed an issue that could not interact with NPC Arlo.
- Resolved an issue where the Fields of Hatred Killer Cosmetics Set was missing helmets for Druid, Necromancer, and Rogue.
- Fixed an issue where the price of Sure Saddle Cosmetics from a Stable Vendor would increase with the player character’s level.
- Resolved an issue where players could lure the Abomination boss in the Alzuuda Fields of Hatred to a location where they could damage it, but it could not harm them.
- Fixed an issue where Mount Cosmetics did not display correctly if applied while actively mounted.
- Resolved an issue where the camera would rotate from dead point back to respawn point instead of moving instantly towards players in Local Co-Op.
- Fixed an issue where the player and NPC would disappear in the dialogue thread if the player was under the effects of the Conduit shrine.
Various localization fixes:
- Many other interface and accessibility improvements.
- Further improvements in stability, performance, and visuals across all platforms.
- Fixed an issue where transitions on items not available to Mages would reset when performing any Inventory action.
Gameplay adjustments:
- Helltide Chests now have a chance to drop Unique items.
- Reduces the health and damage of bosses Vhenard, Brol and Cyhrach.
- Increased crafting material limit from 9999 to 99999.
Download Diablo 4 1.11 update for free on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.
Diablo 4 game
Diablo IV offers an engaging and dynamic gameplay experience that revolves around the core concept of gradually gaining stronger gear by defeating increasingly formidable enemies. Players engage in combat using the unique skills and abilities of their chosen character class, which can be further customized through equipment and talent trees. This dynamic system allows for diverse character building and play styles, enhancing the game’s replay value.
Enemies in Diablo IV are categorized into different monster families, each defined by a specific theme, fighting style, and location. Within these families, different archetypes perform different roles, providing opportunities for strategic coordination between them. To distinguish each archetype, they have distinct silhouettes, poses, and weapons.
The effectiveness of playable characters in combat is determined by their attributes and the rewards provided by equipped items. Offensive attributes like attack and crit chance increase the amount of damage dealt, while defensive stats like elemental resistance and defense survivability increase. Diablo IV introduces three new attributes: Angelic, Demonic, and Ancestral Power.
These attributes affect the duration of beneficial and negative effects, as well as the ability of the effects to be applied to other entities. Crafting and trading options are available in the game, though limited to resources outside of the most powerful items. Additionally, limited-time seasons return, changing legendary powers to reshape the game meta, adding more depth and variety to the overall experience.
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